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LICENSE.md
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GNU GENERAL PUBLIC LICENSE
|
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Version 3, 29 June 2007
|
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|
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
|
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of this license document, but changing it is not allowed.
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|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
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software and other kinds of works.
|
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|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
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your programs, too.
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|
||||
When we speak of free software, we are referring to freedom, not
|
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price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
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them if you wish), that you receive source code or can get it if you
|
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want it, that you can change the software or use pieces of it in new
|
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free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
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you modify it: responsibilities to respect the freedom of others.
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|
||||
For example, if you distribute copies of such a program, whether
|
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gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
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|
||||
Developers that use the GNU GPL protect your rights with two steps:
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(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
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|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
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authors' sake, the GPL requires that modified versions be marked as
|
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changed, so that their problems will not be attributed erroneously to
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||||
authors of previous versions.
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|
||||
Some devices are designed to deny users access to install or run
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|
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|
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|
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|
||||
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|
||||
stand ready to extend this provision to those domains in future versions
|
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|
||||
Finally, every program is threatened constantly by software patents.
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States should not allow patents to restrict development and use of
|
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|
||||
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The precise terms and conditions for copying, distribution and
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||||
modification follow.
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|
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TERMS AND CONDITIONS
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|
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0. Definitions.
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|
||||
"This License" refers to version 3 of the GNU General Public License.
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|
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"Copyright" also means copyright-like laws that apply to other kinds of
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||||
works, such as semiconductor masks.
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|
||||
"The Program" refers to any copyrightable work licensed under this
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A "covered work" means either the unmodified Program or a work based
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||||
To "propagate" a work means to do anything with it that, without
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distribution (with or without modification), making available to the
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To "convey" a work means any kind of propagation that enables other
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An interactive user interface displays "Appropriate Legal Notices"
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1. Source Code.
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The "source code" for a work means the preferred form of the work
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A "Standard Interface" means an interface that either is an official
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The "System Libraries" of an executable work include anything, other
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The "Corresponding Source" for a work in object code form means all
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|
||||
The Corresponding Source need not include anything that users
|
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||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
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|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
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|
||||
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||||
|
||||
Conveying under any other circumstances is permitted solely under
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||||
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|
||||
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||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
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||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
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|
||||
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|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
4. Conveying Verbatim Copies.
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||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
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|
||||
keep intact all notices stating that this License and any
|
||||
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|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
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|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
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||||
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||||
5. Conveying Modified Source Versions.
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||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
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|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
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works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
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||||
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|
||||
written offer, valid for at least three years and valid for as
|
||||
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|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
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|
||||
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|
||||
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|
||||
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||||
conveying of source, or (2) access to copy the
|
||||
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||||
c) Convey individual copies of the object code with a copy of the
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||||
alternative is allowed only occasionally and noncommercially, and
|
||||
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||||
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|
||||
d) Convey the object code by offering access from a designated
|
||||
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|
||||
Corresponding Source in the same way through the same place at no
|
||||
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||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
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|
||||
clear directions next to the object code saying where to find the
|
||||
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|
||||
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|
||||
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|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
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Source of the work are being offered to the general public at no
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||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
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||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
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||||
into a dwelling. In determining whether a product is a consumer product,
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||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
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|
||||
typical or common use of that class of product, regardless of the status
|
||||
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|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
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|
||||
and execute modified versions of a covered work in that User Product from
|
||||
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|
||||
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|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
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|
||||
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|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
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|
||||
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|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
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|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
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|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
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|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
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|
||||
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|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
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|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
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|
||||
Notices displayed by works containing it; or
|
||||
|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
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|
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||||
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||||
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|
||||
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||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
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|
||||
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|
||||
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|
||||
restriction, you may remove that term. If a license document contains
|
||||
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|
||||
License, you may add to a covered work material governed by the terms
|
||||
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|
||||
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||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
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|
||||
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|
||||
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|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
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|
||||
modify it is void, and will automatically terminate your rights under
|
||||
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|
||||
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|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
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|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
BIN
assets/screenshots/chalk.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
assets/screenshots/diorite.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
32
flake.lock
generated
@ -113,20 +113,6 @@
|
||||
}
|
||||
},
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1765270179,
|
||||
"narHash": "sha256-g2a4MhRKu4ymR4xwo+I+auTknXt/+j37Lnf0Mvfl1rE=",
|
||||
"owner": "NixOS",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "677fbe97984e7af3175b6c121f3c39ee5c8d62c9",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"id": "nixpkgs",
|
||||
"type": "indirect"
|
||||
}
|
||||
},
|
||||
"nixpkgs_2": {
|
||||
"locked": {
|
||||
"lastModified": 1734649271,
|
||||
"narHash": "sha256-4EVBRhOjMDuGtMaofAIqzJbg4Ql7Ai0PSeuVZTHjyKQ=",
|
||||
@ -147,26 +133,24 @@
|
||||
"commit-hooks": "commit-hooks",
|
||||
"flake-compat": "flake-compat_2",
|
||||
"flake-utils": "flake-utils_2",
|
||||
"nixpkgs": "nixpkgs_2"
|
||||
"nixpkgs": "nixpkgs"
|
||||
},
|
||||
"locked": {
|
||||
"dirtyRev": "3fe382c507afd73a2c6a51ece280c3fb567ac53a-dirty",
|
||||
"dirtyShortRev": "3fe382c-dirty",
|
||||
"lastModified": 1764961369,
|
||||
"narHash": "sha256-FPMMcBAoeQgA/W92XTOAmTdDMmhbpNgsuSia7BMOBUs=",
|
||||
"owner": "diomidova",
|
||||
"repo": "pebble.nix",
|
||||
"rev": "3fe382c507afd73a2c6a51ece280c3fb567ac53a",
|
||||
"type": "github"
|
||||
"narHash": "sha256-TE0XcWkJNwMVKonZ8y/c4kVLEp71A+45T5Fys2Jv2uI=",
|
||||
"type": "git",
|
||||
"url": "file:///home/diomidova/Pebble/pebble.nix"
|
||||
},
|
||||
"original": {
|
||||
"owner": "diomidova",
|
||||
"repo": "pebble.nix",
|
||||
"type": "github"
|
||||
"type": "git",
|
||||
"url": "file:///home/diomidova/Pebble/pebble.nix"
|
||||
}
|
||||
},
|
||||
"root": {
|
||||
"inputs": {
|
||||
"flake-utils": "flake-utils",
|
||||
"nixpkgs": "nixpkgs",
|
||||
"pebble": "pebble"
|
||||
}
|
||||
},
|
||||
|
||||
15
flake.nix
@ -3,24 +3,15 @@
|
||||
|
||||
inputs = {
|
||||
# pebble.url = "github:pebble-dev/pebble.nix";
|
||||
pebble.url = "github:diomidova/pebble.nix";
|
||||
pebble.url = "github:diomidov/pebble.nix";
|
||||
flake-utils.url = "github:numtide/flake-utils";
|
||||
};
|
||||
|
||||
outputs =
|
||||
{ pebble, flake-utils, nixpkgs, ... }:
|
||||
flake-utils.lib.eachDefaultSystem (system:
|
||||
let pkgs = import nixpkgs {
|
||||
overlays = [ ];
|
||||
inherit system;
|
||||
};
|
||||
in
|
||||
{
|
||||
{ pebble, flake-utils, ... }:
|
||||
flake-utils.lib.eachDefaultSystem (system: {
|
||||
devShell = pebble.pebbleEnv.${system} {
|
||||
withCoreDevices = true;
|
||||
packages = [
|
||||
pkgs.python312Packages.ipython
|
||||
];
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
22
package-lock.json
generated
@ -1,29 +1,21 @@
|
||||
{
|
||||
"name": "cryptic-clock",
|
||||
"version": "1.4",
|
||||
"version": "1.1",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "cryptic-clock",
|
||||
"version": "1.4",
|
||||
"license": "GPL-3.0-or-later",
|
||||
"version": "1.1",
|
||||
"dependencies": {
|
||||
"@rebble/sdk-c-utils": "^1.2.3",
|
||||
"pebble-clay": "^1.0.4",
|
||||
"@smallstoneapps/utils": "^1.3.0",
|
||||
"pebble-cpp": "^0.3.1"
|
||||
}
|
||||
},
|
||||
"node_modules/@rebble/sdk-c-utils": {
|
||||
"version": "1.2.3",
|
||||
"resolved": "https://registry.npmjs.org/@rebble/sdk-c-utils/-/sdk-c-utils-1.2.3.tgz",
|
||||
"integrity": "sha512-24b/qtVpviGJyVhvQYTsFojRn30YcVSepeCVbi7AqrNPfitGNC2EqwLLpKZuH1QTnE6UcTgjLrh6yda7p6UvAg==",
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/pebble-clay": {
|
||||
"version": "1.0.4",
|
||||
"resolved": "https://registry.npmjs.org/pebble-clay/-/pebble-clay-1.0.4.tgz",
|
||||
"integrity": "sha512-/rXxmltdW8JyohDzXINdea+d2wnFJVNFiTXfuZsKpySURZSCFMMucX9sZPZvbHnEA4xFINM4iicyhBbvY4ALfw==",
|
||||
"node_modules/@smallstoneapps/utils": {
|
||||
"version": "1.3.0",
|
||||
"resolved": "https://registry.npmjs.org/@smallstoneapps/utils/-/utils-1.3.0.tgz",
|
||||
"integrity": "sha512-2XSH7umjEtXqdBTil8yhdLRjw259ZgUhn/c6f/4vW5RlM/jo4J+Hoygc+tr4z8Wv5ymnFvxfNq2MpqTqNM+TTg==",
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/pebble-cpp": {
|
||||
|
||||
25
package.json
@ -1,15 +1,13 @@
|
||||
{
|
||||
"name": "cryptic-clock",
|
||||
"author": "jennyaa",
|
||||
"version": "1.4",
|
||||
"license": "GPL-3.0-or-later",
|
||||
"version": "1.1",
|
||||
"keywords": [
|
||||
"pebble-app"
|
||||
],
|
||||
"private": true,
|
||||
"dependencies": {
|
||||
"@rebble/sdk-c-utils": "^1.2.3",
|
||||
"pebble-clay": "^1.0.4",
|
||||
"@smallstoneapps/utils": "^1.3.0",
|
||||
"pebble-cpp": "^0.3.1"
|
||||
},
|
||||
"pebble": {
|
||||
@ -25,34 +23,25 @@
|
||||
"watchapp": {
|
||||
"watchface": true
|
||||
},
|
||||
"messageKeys": {
|
||||
"BACKGROUND_COLOR": 10000,
|
||||
"DIGIT_COLOR": 10001,
|
||||
"FRAME_COLOR": 10002,
|
||||
"TIME_FORMAT_OVERRIDE": 10010,
|
||||
"12H_START": 10011,
|
||||
"24H_START": 10012
|
||||
},
|
||||
"capabilities": [ "configurable" ],
|
||||
"messageKeys": [
|
||||
"dummy"
|
||||
],
|
||||
"resources": {
|
||||
"media": [
|
||||
{
|
||||
"type": "bitmap",
|
||||
"name": "DIGITS",
|
||||
"file": "digits.png",
|
||||
"memoryFormat": "1BitPalette"
|
||||
"file": "digits.png"
|
||||
},
|
||||
{
|
||||
"type": "bitmap",
|
||||
"name": "FRAME",
|
||||
"file": "frame.png",
|
||||
"memoryFormat": "1BitPalette"
|
||||
"file": "frame.png"
|
||||
},
|
||||
{
|
||||
"type": "bitmap",
|
||||
"name": "MENU_ICON",
|
||||
"file": "icon.png",
|
||||
"memoryFormat": "2BitPalette",
|
||||
"menuIcon": true
|
||||
}
|
||||
]
|
||||
|
||||
|
Before Width: | Height: | Size: 563 B After Width: | Height: | Size: 659 B |
|
Before Width: | Height: | Size: 329 B After Width: | Height: | Size: 430 B |
|
Before Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 1.3 KiB |
@ -1,100 +0,0 @@
|
||||
#include "bitmaps.hpp"
|
||||
#include <@rebble/sdk-c-utils/macros.h>
|
||||
|
||||
using namespace Pebble;
|
||||
|
||||
// TODO move this to pebble-cpp
|
||||
bool operator==(const GColor& lhs, const GColor& rhs) { return gcolor_equal(lhs, rhs); }
|
||||
bool operator!=(const GColor& lhs, const GColor& rhs) { return !gcolor_equal(lhs, rhs); }
|
||||
|
||||
namespace bitmaps {
|
||||
namespace {
|
||||
GOwnedBitmap digitsBitmap;
|
||||
GOwnedBitmap digitBitmaps[10];
|
||||
GOwnedBitmap frameBitmap;
|
||||
|
||||
GColor* digitColor;
|
||||
GColor* frameColor;
|
||||
|
||||
|
||||
int GetPaletteSize(GBitmapBase& bitmap){
|
||||
switch (bitmap.GetFormat()) {
|
||||
case GBitmapFormat1BitPalette: return 2;
|
||||
case GBitmapFormat2BitPalette: return 4;
|
||||
case GBitmapFormat4BitPalette: return 16;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
GColor* FindColor(GBitmapBase& bitmap, GColor color) {
|
||||
GColor* palette = bitmap.GetPalette();
|
||||
if (palette == nullptr) {
|
||||
ERROR("Palette is null");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int paletteSize = GetPaletteSize(bitmap);
|
||||
if (paletteSize == 0) {
|
||||
ERROR("Expected GBitmapFormat[124]BitPalette, got: %d", digitsBitmap.GetFormat());
|
||||
return nullptr;
|
||||
}
|
||||
for (int i = 0; i < paletteSize; i++) {
|
||||
if (palette[i] == color) {
|
||||
DEBUG("Found color 0x%02X at index %d", color, i);
|
||||
return &palette[i];
|
||||
}
|
||||
}
|
||||
ERROR("Color 0x%02X not found in the palette", color);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void Init() {
|
||||
digitsBitmap = GOwnedBitmap::CreateWithResource(RESOURCE_ID_DIGITS);
|
||||
auto size = digitsBitmap.GetBounds().size;
|
||||
uint16_t w = size.w / 10;
|
||||
uint16_t h = size.h;
|
||||
for (int i = 0; i < 10; i++) {
|
||||
digitBitmaps[i] = GOwnedBitmap::CreateSubBitmap(digitsBitmap, Pebble::GRect(i * w, 0, w, h));
|
||||
}
|
||||
|
||||
frameBitmap = GOwnedBitmap::CreateWithResource(RESOURCE_ID_FRAME);
|
||||
|
||||
digitColor = FindColor(digitsBitmap, GColorBlack);
|
||||
frameColor = FindColor(frameBitmap, GColorBlack);
|
||||
}
|
||||
|
||||
void DeInit() {
|
||||
for (int i = 0; i < 10; i++) {
|
||||
digitBitmaps[i] = GOwnedBitmap();
|
||||
}
|
||||
digitsBitmap = GOwnedBitmap();
|
||||
frameBitmap = GOwnedBitmap();
|
||||
digitColor = nullptr;
|
||||
frameColor = nullptr;
|
||||
}
|
||||
|
||||
GBitmapBase& GetDigitBitmap(uint16_t digit) {return digitBitmaps[digit];}
|
||||
GBitmapBase& GetFrameBitmap() {return frameBitmap;}
|
||||
|
||||
|
||||
void SetDigitColor(GColor color) {
|
||||
if (digitColor != nullptr) *digitColor = color;
|
||||
}
|
||||
void SetFrameColor(GColor color) {
|
||||
if (frameColor != nullptr) *frameColor = color;
|
||||
}
|
||||
|
||||
void PrintPalette(GBitmapBase& bitmap) {
|
||||
int paletteSize = GetPaletteSize(bitmap);
|
||||
if (paletteSize == 0) {
|
||||
ERROR("Expected GBitmapFormat[124]BitPalette, got: %d", digitsBitmap.GetFormat());
|
||||
return;
|
||||
}
|
||||
DEBUG("%d colors:", paletteSize);
|
||||
GColor* palette = bitmap.GetPalette();
|
||||
for (int i = 0; i < paletteSize; i++) {
|
||||
DEBUG("* 0x%02X = argb(%d,%d,%d,%d)", palette[i].argb, palette[i].a, palette[i].r, palette[i].g, palette[i].b);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,13 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pebble-cpp/pebble.hpp>
|
||||
|
||||
namespace bitmaps {
|
||||
void Init();
|
||||
void DeInit();
|
||||
Pebble::GBitmapBase& GetDigitBitmap(uint16_t digit);
|
||||
Pebble::GBitmapBase& GetFrameBitmap();
|
||||
void SetDigitColor(GColor color);
|
||||
void SetFrameColor(GColor color);
|
||||
void PrintPalette(Pebble::GBitmapBase& bitmap);
|
||||
}
|
||||
72
src/c/cryptic_clock.cpp
Normal file
@ -0,0 +1,72 @@
|
||||
#include <pebble-cpp/pebble.hpp>
|
||||
#include "pebble_bitmap_layer.hpp"
|
||||
#include <@smallstoneapps/utils/macros.h>
|
||||
#include "digit_layer.hpp"
|
||||
|
||||
using namespace Pebble;
|
||||
|
||||
#undef DEBUG
|
||||
|
||||
class MainWindow : public AppWindow, public TickTimer {
|
||||
DigitLayer digitLayers[4];
|
||||
GOwnedBitmap frameBitmap;
|
||||
Pebble::BitmapLayer frameLayer;
|
||||
protected:
|
||||
void OnLoad() {
|
||||
auto bounds = this->GetBounds();
|
||||
int16_t w2 = bounds.size.w / 2;
|
||||
int16_t h = bounds.size.h;
|
||||
|
||||
digitLayers[0].SetFrame(Pebble::GRect(w2-68, 0, 32, h));
|
||||
digitLayers[1].SetFrame(Pebble::GRect(w2-36, 0, 32, h));
|
||||
digitLayers[2].SetFrame(Pebble::GRect(w2+4, 0, 32, h));
|
||||
digitLayers[3].SetFrame(Pebble::GRect(w2+36, 0, 32, h));
|
||||
digitLayers[0].SetDigitCount(clock_is_24h_style() ? 3 : 2);
|
||||
digitLayers[1].SetDigitCount(clock_is_24h_style() ? 24 : 12);
|
||||
digitLayers[2].SetDigitCount(6);
|
||||
digitLayers[3].SetDigitCount(10);
|
||||
for (size_t i = 0; i < 4; i++) {
|
||||
this->digitLayers[i].UpdateLayout();
|
||||
this->AddChild(this->digitLayers[i]);
|
||||
}
|
||||
|
||||
this->frameBitmap = Pebble::GOwnedBitmap::CreateWithResource(RESOURCE_ID_FRAME);
|
||||
this->frameLayer.SetBitmap(this->frameBitmap);
|
||||
this->frameLayer.SetFrame(bounds);
|
||||
this->frameLayer.SetCompositingMode(GCompOpSet);
|
||||
this->AddChild(this->frameLayer);
|
||||
|
||||
#ifdef DEBUG
|
||||
TickTimerStart(SECOND_UNIT);
|
||||
#else
|
||||
TickTimerStart(MINUTE_UNIT);
|
||||
#endif
|
||||
UpdateTime(false);
|
||||
}
|
||||
|
||||
void UpdateTime(bool animate=true) {
|
||||
DateTime date = DateTime::Now();
|
||||
int hour = date.GetHour();
|
||||
#ifdef DEBUG
|
||||
int minute = date.GetSecond();
|
||||
#else
|
||||
int minute = date.GetMinute();
|
||||
#endif
|
||||
if (!clock_is_24h_style()) hour %= 12;
|
||||
this->digitLayers[0].RotateTo(hour / 10, animate);
|
||||
this->digitLayers[1].RotateTo(hour, animate);
|
||||
this->digitLayers[2].RotateTo(minute / 10, animate);
|
||||
this->digitLayers[3].RotateTo(minute, animate);
|
||||
}
|
||||
|
||||
void OnTick(tm &tick_time, TimeUnits units_changed) {
|
||||
UpdateTime(true);
|
||||
}
|
||||
};
|
||||
|
||||
MAIN {
|
||||
MainWindow window;
|
||||
window.StackPush(true);
|
||||
app_event_loop();
|
||||
return 0;
|
||||
}
|
||||
@ -1,31 +1,41 @@
|
||||
#include "digit_layer.hpp"
|
||||
#include <@rebble/sdk-c-utils/macros.h>
|
||||
#include "bitmaps.hpp"
|
||||
#include <@smallstoneapps/utils/macros.h>
|
||||
|
||||
using namespace Pebble;
|
||||
|
||||
namespace {
|
||||
static constexpr int16_t extraDigits = 6;
|
||||
static constexpr int16_t digitHeight = 56;
|
||||
static constexpr int16_t digitCount = 10;
|
||||
// NOTE: technically a memory leak, destructor will never be called.
|
||||
// Can't make it a static variable in draw_digit, because `atexit` is broken on Pebble.
|
||||
static GOwnedBitmap digitBitmaps[10];
|
||||
static bool bitmapsInitialized = false;
|
||||
|
||||
void draw_digit(const Pebble::GContext& ctx, const Pebble::GRect& bounds, const uint16_t digit) {
|
||||
Pebble::GBitmapBase& bitmap = bitmaps::GetDigitBitmap(digit);
|
||||
auto rect = bitmap.GetBounds();
|
||||
static void draw_digit(const Pebble::GContext& ctx, const Pebble::GRect& bounds, const uint16_t digit) {
|
||||
if (!bitmapsInitialized) {
|
||||
auto bitmap = GOwnedBitmap::CreateWithResource(RESOURCE_ID_DIGITS);
|
||||
auto size = bitmap.GetBounds().size;
|
||||
uint16_t w = size.w / 10;
|
||||
uint16_t h = size.h;
|
||||
for (int i = 0; i < 10; i++) {
|
||||
digitBitmaps[i] = GOwnedBitmap::CreateSubBitmap(bitmap, Pebble::GRect(i * w, 0, w, h));
|
||||
}
|
||||
bitmapsInitialized = true;
|
||||
}
|
||||
|
||||
auto bitmap = &digitBitmaps[digit];
|
||||
auto rect = bitmap->GetBounds();
|
||||
rect.Align(bounds, GAlignCenter, false);
|
||||
ctx.DrawBitmapInRect(bitmap, rect);
|
||||
ctx.DrawBitmapInRect(*bitmap, rect);
|
||||
}
|
||||
}
|
||||
|
||||
void DigitLayerInner::OnUpdate(const Pebble::GContext& ctx) {
|
||||
auto bounds = this->GetBounds();
|
||||
// LOG("Digit layer update. %d digits", digitCount);
|
||||
|
||||
ctx.SetFillColor(GColorBlack);
|
||||
ctx.SetCompositingMode(GCompOpSet);
|
||||
for (int i = 0; i <= digitCount + 2 * extraDigits; i++) {
|
||||
Pebble::GRect rect(0, i * digitHeight, bounds.size.w, digitHeight);
|
||||
uint16_t digit = ((i - extraDigits) % digitCount + digitCount) % digitCount;
|
||||
// LOG("Digit %d -> %d", i - extraDigits, digit);
|
||||
for (int i = 0; i <= this->digitCount + 2 * this->extraDigits; i++) {
|
||||
Pebble::GRect rect(0, i * this->digitHeight, bounds.size.w, this->digitHeight);
|
||||
uint16_t digit = ((i - this->extraDigits) % this->digitCount + this->digitCount) % this->digitCount % 10;
|
||||
draw_digit(ctx, rect, digit);
|
||||
}
|
||||
}
|
||||
@ -39,7 +49,7 @@ DigitLayer::DigitLayer() : Pebble::SimpleLayer(Pebble::GRect()) {
|
||||
void DigitLayer::UpdateLayout() {
|
||||
auto bounds = this->GetBounds();
|
||||
this->scrollLayer.SetFrame(bounds);
|
||||
bounds.size.h = (digitCount + 2 * extraDigits) * digitHeight;
|
||||
bounds.size.h = (this->innerLayer.digitCount + 2 * this->innerLayer.extraDigits) * this->innerLayer.digitHeight;
|
||||
this->innerLayer.SetFrame(bounds);
|
||||
this->scrollLayer.SetContentSize(bounds.size);
|
||||
}
|
||||
@ -47,21 +57,17 @@ void DigitLayer::UpdateLayout() {
|
||||
|
||||
int16_t DigitLayer::ComputeOffset(uint16_t digit) {
|
||||
auto bounds = this->GetBounds();
|
||||
return bounds.size.h / 2 - digitHeight / 2 - (digit + extraDigits) * digitHeight;
|
||||
return bounds.size.h / 2 - this->innerLayer.digitHeight / 2
|
||||
- (digit + this->innerLayer.extraDigits) * this->innerLayer.digitHeight;
|
||||
}
|
||||
|
||||
void DigitLayer::RotateTo(uint16_t digit, bool animate) {
|
||||
// LOG("Digit %d, out of %d", digit, digitCount);
|
||||
digit %= digitCount;
|
||||
digit %= innerLayer.digitCount;
|
||||
auto currentOffset = this->scrollLayer.GetContentOffset();
|
||||
if (digit > this->currentDigit + digitCount / 2) {
|
||||
currentOffset.y -= digitCount * digitHeight;
|
||||
this->scrollLayer.SetContentOffset(currentOffset, false);
|
||||
} else if (digit < this->currentDigit - digitCount / 2) {
|
||||
currentOffset.y += digitCount * digitHeight;
|
||||
if (digit == 0 && currentOffset.y <= ComputeOffset(this->innerLayer.digitCount / 2)) {
|
||||
currentOffset.y += this->innerLayer.digitCount * this->innerLayer.digitHeight;
|
||||
this->scrollLayer.SetContentOffset(currentOffset, false);
|
||||
}
|
||||
|
||||
this->scrollLayer.SetContentOffset(this->ComputeOffset(digit), animate);
|
||||
this->currentDigit = digit;
|
||||
}
|
||||
@ -1,10 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <pebble-cpp/pebble.hpp>
|
||||
#include <@smallstoneapps/utils/macros.h>
|
||||
|
||||
class DigitLayerInner : public Pebble::CustomLayer {
|
||||
static constexpr int16_t extraDigits = 2;
|
||||
static constexpr int16_t digitHeight = 56;
|
||||
int16_t digitCount = 10;
|
||||
|
||||
DigitLayerInner() : Pebble::CustomLayer(Pebble::GRect()) {}
|
||||
|
||||
void SetDigitCount(uint16_t cnt = 10) {
|
||||
this->digitCount = cnt;
|
||||
this->MarkDirty();
|
||||
}
|
||||
|
||||
static void DrawDigit(const Pebble::GContext& ctx, const Pebble::GRect& bounds, const uint16_t digit);
|
||||
|
||||
friend class DigitLayer;
|
||||
@ -16,10 +26,13 @@ protected:
|
||||
class DigitLayer : public Pebble::SimpleLayer {
|
||||
DigitLayerInner innerLayer;
|
||||
Pebble::ScrollLayer scrollLayer;
|
||||
int16_t currentDigit = 0;
|
||||
public:
|
||||
DigitLayer();
|
||||
|
||||
void SetDigitCount(uint16_t cnt = 10) {
|
||||
this->innerLayer.SetDigitCount(cnt);
|
||||
this->MarkDirty();
|
||||
}
|
||||
void UpdateLayout();
|
||||
void RotateTo(uint16_t digit, bool animate=true);
|
||||
private:
|
||||
|
||||
@ -1,95 +0,0 @@
|
||||
#include <pebble-cpp/pebble.hpp>
|
||||
#include <@rebble/sdk-c-utils/macros.h>
|
||||
#include "pebble_bitmap_layer.hpp"
|
||||
#include "digit_layer.hpp"
|
||||
#include "bitmaps.hpp"
|
||||
#include "settings.hpp"
|
||||
|
||||
using namespace Pebble;
|
||||
|
||||
// For debugging
|
||||
constexpr bool USE_SECONDS_INSTEAD_OF_MINUTES = false;
|
||||
|
||||
class MainWindow : public AppWindow, public TickTimer {
|
||||
DigitLayer digitLayers[4];
|
||||
Pebble::BitmapLayer frameLayer;
|
||||
protected:
|
||||
void OnLoad() {
|
||||
auto bounds = this->GetBounds();
|
||||
int16_t w2 = bounds.size.w / 2;
|
||||
int16_t h = bounds.size.h;
|
||||
|
||||
digitLayers[0].SetFrame(Pebble::GRect(w2-68, 0, 32, h));
|
||||
digitLayers[1].SetFrame(Pebble::GRect(w2-36, 0, 32, h));
|
||||
digitLayers[2].SetFrame(Pebble::GRect(w2+4, 0, 32, h));
|
||||
digitLayers[3].SetFrame(Pebble::GRect(w2+36, 0, 32, h));
|
||||
for (size_t i = 0; i < 4; i++) {
|
||||
this->digitLayers[i].UpdateLayout();
|
||||
this->AddChild(this->digitLayers[i]);
|
||||
}
|
||||
|
||||
this->frameLayer.SetBitmap(bitmaps::GetFrameBitmap());
|
||||
this->frameLayer.SetFrame(bounds);
|
||||
this->frameLayer.SetCompositingMode(GCompOpSet);
|
||||
this->AddChild(this->frameLayer);
|
||||
|
||||
// MINUTE_UNIT doesn't seem to be called if only the hours change
|
||||
// This can happen when time zone changes or in tests
|
||||
// So we also update time on HOUR_UNIT
|
||||
TickTimerStart(HOUR_UNIT);
|
||||
TickTimerStart(USE_SECONDS_INSTEAD_OF_MINUTES ? SECOND_UNIT : MINUTE_UNIT);
|
||||
UpdateTime(false);
|
||||
ApplySettings();
|
||||
}
|
||||
|
||||
void UpdateTime(bool animate=true) {
|
||||
DateTime dateTime = DateTime::Now();
|
||||
int hour = settings::FormatHour(dateTime.GetHour());
|
||||
int minute = USE_SECONDS_INSTEAD_OF_MINUTES ? dateTime.GetSecond() : dateTime.GetMinute();
|
||||
|
||||
// digitLayers[0].SetDigitCount(is_24h ? 3 : 2);
|
||||
// digitLayers[1].SetDigitCount(is_24h ? 24 : 12);
|
||||
// digitLayers[2].SetDigitCount(6);
|
||||
// digitLayers[3].SetDigitCount(10);
|
||||
this->digitLayers[0].RotateTo(hour / 10, animate);
|
||||
this->digitLayers[1].RotateTo(hour, animate);
|
||||
this->digitLayers[2].RotateTo(minute / 10, animate);
|
||||
this->digitLayers[3].RotateTo(minute, animate);
|
||||
}
|
||||
|
||||
void OnTick(tm &tick_time, TimeUnits units_changed) {
|
||||
UpdateTime(true);
|
||||
}
|
||||
|
||||
public:
|
||||
void ApplySettings() {
|
||||
this->SetBackgroundColor(settings::GetBackgroundColor());
|
||||
bitmaps::SetDigitColor(settings::GetDigitColor());
|
||||
bitmaps::SetFrameColor(settings::GetFrameColor());
|
||||
this->UpdateTime(false);
|
||||
this->MarkDirty();
|
||||
}
|
||||
};
|
||||
|
||||
namespace {
|
||||
void HandleMsg(DictionaryIterator* iter, void* context) {
|
||||
settings::HandleMsg(iter);
|
||||
static_cast<MainWindow*>(context)->ApplySettings();
|
||||
}
|
||||
}
|
||||
|
||||
MAIN {
|
||||
bitmaps::Init();
|
||||
settings::Load();
|
||||
MainWindow window;
|
||||
window.StackPush(true);
|
||||
|
||||
app_message_set_context(&window);
|
||||
app_message_register_inbox_received(HandleMsg);
|
||||
app_message_open(64, 64); // inbox, outbox
|
||||
|
||||
app_event_loop();
|
||||
|
||||
bitmaps::DeInit();
|
||||
return 0;
|
||||
}
|
||||
@ -1,65 +0,0 @@
|
||||
#include <@rebble/sdk-c-utils/macros.h>
|
||||
#include "settings.hpp"
|
||||
|
||||
// Built-in GColorFromRGBA doesn't seem to work in C++11 :(
|
||||
#undef GColorFromRGBA
|
||||
GColor8 GColorFromRGBA(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha) {
|
||||
GColor8 res;
|
||||
res.a = alpha >> 6;
|
||||
res.r = red >> 6;
|
||||
res.g = green >> 6;
|
||||
res.b = blue >> 6;
|
||||
return res;
|
||||
}
|
||||
|
||||
namespace settings {
|
||||
namespace {
|
||||
GColor backgroundColor = GColorWhite;
|
||||
GColor digitColor = GColorBlack;
|
||||
GColor frameColor = GColorBlack;
|
||||
int time_format_override = 0;
|
||||
int time_12h_start = 1;
|
||||
int time_24h_start = 0;
|
||||
}
|
||||
|
||||
void Save() {
|
||||
persist_write_data(MESSAGE_KEY_BACKGROUND_COLOR, &backgroundColor, sizeof(GColor));
|
||||
persist_write_data(MESSAGE_KEY_DIGIT_COLOR, &digitColor, sizeof(GColor));
|
||||
persist_write_data(MESSAGE_KEY_FRAME_COLOR, &frameColor, sizeof(GColor));
|
||||
persist_write_data(MESSAGE_KEY_TIME_FORMAT_OVERRIDE, &time_format_override, sizeof(int));
|
||||
persist_write_data(MESSAGE_KEY_12H_START, &time_12h_start, sizeof(int));
|
||||
persist_write_data(MESSAGE_KEY_24H_START, &time_24h_start, sizeof(int));
|
||||
}
|
||||
|
||||
void Load() {
|
||||
persist_read_data(MESSAGE_KEY_BACKGROUND_COLOR, &backgroundColor, sizeof(GColor));
|
||||
persist_read_data(MESSAGE_KEY_DIGIT_COLOR, &digitColor, sizeof(GColor));
|
||||
persist_read_data(MESSAGE_KEY_FRAME_COLOR, &frameColor, sizeof(GColor));
|
||||
persist_read_data(MESSAGE_KEY_TIME_FORMAT_OVERRIDE, &time_format_override, sizeof(int));
|
||||
persist_read_data(MESSAGE_KEY_12H_START, &time_12h_start, sizeof(int));
|
||||
persist_read_data(MESSAGE_KEY_24H_START, &time_24h_start, sizeof(int));
|
||||
}
|
||||
|
||||
void HandleMsg(DictionaryIterator* iter) {
|
||||
if (auto tuple = dict_find(iter, MESSAGE_KEY_BACKGROUND_COLOR)) backgroundColor = GColorFromHEX(tuple->value->int32);
|
||||
if (auto tuple = dict_find(iter, MESSAGE_KEY_DIGIT_COLOR)) digitColor = GColorFromHEX(tuple->value->int32);
|
||||
if (auto tuple = dict_find(iter, MESSAGE_KEY_FRAME_COLOR)) frameColor = GColorFromHEX(tuple->value->int32);
|
||||
if (auto tuple = dict_find(iter, MESSAGE_KEY_TIME_FORMAT_OVERRIDE)) time_format_override = tuple->value->int8;
|
||||
if (auto tuple = dict_find(iter, MESSAGE_KEY_12H_START)) time_12h_start = tuple->value->int8;
|
||||
if (auto tuple = dict_find(iter, MESSAGE_KEY_24H_START)) time_24h_start = tuple->value->int8;
|
||||
Save();
|
||||
}
|
||||
|
||||
GColor GetBackgroundColor() {return backgroundColor;}
|
||||
GColor GetDigitColor() {return digitColor;}
|
||||
GColor GetFrameColor() {return frameColor;}
|
||||
|
||||
int FormatHour(int hour) {
|
||||
const bool is_24h = time_format_override ? time_format_override == 24 : clock_is_24h_style();
|
||||
if (is_24h) {
|
||||
return (hour + 24 - time_24h_start) % 24 + time_24h_start;
|
||||
} else {
|
||||
return (hour + 12 - time_12h_start) % 12 + time_12h_start;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,13 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <pebble-cpp/pebble.hpp>
|
||||
|
||||
namespace settings {
|
||||
void Save();
|
||||
void Load();
|
||||
void HandleMsg(DictionaryIterator* iter);
|
||||
GColor GetBackgroundColor();
|
||||
GColor GetDigitColor();
|
||||
GColor GetFrameColor();
|
||||
int FormatHour(int hours);
|
||||
}
|
||||
@ -1,72 +0,0 @@
|
||||
module.exports = [
|
||||
{
|
||||
type: "section",
|
||||
items: [
|
||||
{
|
||||
type: "heading",
|
||||
defaultValue: "Colors",
|
||||
},
|
||||
{
|
||||
label: "Background Color",
|
||||
messageKey: "BACKGROUND_COLOR",
|
||||
type: "color",
|
||||
defaultValue: "#FFFFFF",
|
||||
allowGray: true,
|
||||
},
|
||||
{
|
||||
label: "Digit Color",
|
||||
messageKey: "DIGIT_COLOR",
|
||||
type: "color",
|
||||
defaultValue: "#000000",
|
||||
allowGray: true,
|
||||
},
|
||||
{
|
||||
label: "Frame Color",
|
||||
messageKey: "FRAME_COLOR",
|
||||
type: "color",
|
||||
defaultValue: "#00000",
|
||||
allowGray: true,
|
||||
},
|
||||
]
|
||||
},
|
||||
{
|
||||
type: "section",
|
||||
items: [
|
||||
{
|
||||
type: "heading",
|
||||
defaultValue: "Time Format",
|
||||
},
|
||||
{
|
||||
label: "Time Format",
|
||||
messageKey: "TIME_FORMAT_OVERRIDE",
|
||||
type: "select",
|
||||
options: [
|
||||
{label: "Use system", value: 0},
|
||||
{label: "12 hour", value: 12},
|
||||
{label: "24 hour", value: 24},
|
||||
],
|
||||
defaultValue: 0,
|
||||
},
|
||||
{
|
||||
label: "12h Range",
|
||||
description: "Most people want '1:00 to 12:59'. Some countries use '0:00 to 11:59' instead.",
|
||||
messageKey: "12H_START",
|
||||
type: "select",
|
||||
options: Array.from({length: 12}, (_, i) => ({value: i, label: `${i}:00 to ${i + 11}:59`})),
|
||||
defaultValue: 1,
|
||||
},
|
||||
{
|
||||
label: "24h Range",
|
||||
description: "Most people want '0:00 to 23:59'.",
|
||||
messageKey: "24H_START",
|
||||
type: "select",
|
||||
options: Array.from({length: 24}, (_, i) => ({value: i, label: `${i}:00 to ${i + 23}:59`})),
|
||||
defaultValue: 0,
|
||||
},
|
||||
]
|
||||
},
|
||||
{
|
||||
type: "submit",
|
||||
defaultValue: "Save Settings",
|
||||
},
|
||||
];
|
||||
@ -1,48 +0,0 @@
|
||||
var Clay = require('pebble-clay');
|
||||
var clayConfig = require('./config');
|
||||
var clay = new Clay(clayConfig);
|
||||
|
||||
|
||||
// Patch `select` to return integers instead of strings
|
||||
|
||||
function disable() {
|
||||
if (this.$manipulatorTarget.get('disabled')) { return this; }
|
||||
this.$element.set('+disabled');
|
||||
this.$manipulatorTarget.set('disabled', true);
|
||||
return this.trigger('disabled');
|
||||
}
|
||||
|
||||
function enable() {
|
||||
if (!this.$manipulatorTarget.get('disabled')) { return this; }
|
||||
this.$element.set('-disabled');
|
||||
this.$manipulatorTarget.set('disabled', false);
|
||||
return this.trigger('enabled');
|
||||
}
|
||||
|
||||
function hide() {
|
||||
if (this.$element[0].classList.contains('hide')) { return this; }
|
||||
this.$element.set('+hide');
|
||||
return this.trigger('hide');
|
||||
}
|
||||
|
||||
function show() {
|
||||
if (!this.$element[0].classList.contains('hide')) { return this; }
|
||||
this.$element.set('-hide');
|
||||
return this.trigger('show');
|
||||
}
|
||||
|
||||
clay.components.select.manipulator = {
|
||||
get: function() {
|
||||
return parseInt(this.$manipulatorTarget.get('value'));
|
||||
},
|
||||
set: function(value) {
|
||||
if (this.get() === value) { return this; }
|
||||
this.$manipulatorTarget.set('value', value);
|
||||
return this.trigger('change');
|
||||
},
|
||||
disable: disable,
|
||||
enable: enable,
|
||||
hide: hide,
|
||||
show: show
|
||||
};
|
||||
|
||||
@ -1,141 +0,0 @@
|
||||
# A simple script to automatically take app screenshots
|
||||
# Hopefully some day it'll grow into an actual testing framework
|
||||
|
||||
from uuid import UUID
|
||||
from datetime import datetime, timezone
|
||||
from time import sleep
|
||||
import os
|
||||
import png
|
||||
import json
|
||||
|
||||
from pebble_tool.util.logs import PebbleLogPrinter
|
||||
from pebble_tool.sdk.emulator import ManagedEmulatorTransport
|
||||
from pebble_tool.commands.emucontrol import send_data_to_qemu
|
||||
from libpebble2.communication import PebbleConnection
|
||||
from libpebble2.communication.transports.qemu.protocol import QemuButton, QemuTimeFormat
|
||||
from libpebble2.services.install import AppInstaller
|
||||
from libpebble2.services.appmessage import AppMessageService, Uint32
|
||||
from libpebble2.services.screenshot import Screenshot
|
||||
from libpebble2.protocol.system import TimeMessage, SetUTC
|
||||
|
||||
package_json = None
|
||||
with open('package.json', 'r') as file:
|
||||
package_json = json.load(file)
|
||||
|
||||
app_uuid = UUID(package_json['pebble']['uuid'])
|
||||
appname = package_json['name']
|
||||
target_platforms = package_json['pebble']['targetPlatforms']
|
||||
msg_keys = {
|
||||
key: 10000 + i
|
||||
for i, key in enumerate(package_json['pebble']['messageKeys'])
|
||||
}
|
||||
|
||||
def emulator(platform):
|
||||
print(f'Launching `{platform}` emulator')
|
||||
pebble = PebbleConnection(ManagedEmulatorTransport(platform))
|
||||
pebble.connect()
|
||||
pebble.run_async()
|
||||
print(f'Installing `{appname}.pbw`')
|
||||
AppInstaller(pebble, f'./build/{appname}.pbw').install()
|
||||
sleep(1)
|
||||
return pebble
|
||||
|
||||
def for_all_platforms(fn, logs=True):
|
||||
for platform in target_platforms:
|
||||
pebble = emulator(platform)
|
||||
if logs:
|
||||
logger = PebbleLogPrinter(pebble)
|
||||
fn(pebble)
|
||||
logger.stop()
|
||||
else:
|
||||
fn(pebble)
|
||||
|
||||
|
||||
def is_color(pebble):
|
||||
return pebble.watch_platform in ['basalt', 'chalk', 'emery']
|
||||
|
||||
def send_app_message(pebble, msg):
|
||||
ams = AppMessageService(pebble)
|
||||
tid = ams.send_message(app_uuid, msg)
|
||||
|
||||
# unfortunately the following doesn't work
|
||||
# wait_for_event assumes only one value is returned
|
||||
# but ack returns 2 :(
|
||||
|
||||
# tid2, uuid = ams.wait_for_event('ack')
|
||||
# assert uuid == app_uuid
|
||||
# assert tid2 == tid
|
||||
|
||||
def set_time(pebble, hour, minute, year=2013, month=1, day=23, tzinfo=timezone.utc):
|
||||
dt = int(datetime(year, month, day, hour, minute, tzinfo=tzinfo).timestamp())
|
||||
pebble.send_packet(TimeMessage(message=SetUTC(unix_time=dt, utc_offset=0, tz_name="UTC")))
|
||||
|
||||
def press_buttons(pebble, buttons, duration=0.1):
|
||||
send_data_to_qemu(pebble.transport, QemuButton(state=buttons))
|
||||
sleep(duration)
|
||||
send_data_to_qemu(pebble.transport, QemuButton(state=0))
|
||||
sleep(0.1)
|
||||
|
||||
def press_back(pebble, duration=0.1):
|
||||
press_buttons(pebble, QemuButton.Button.Back, duration)
|
||||
def press_up(pebble, duration=0.1):
|
||||
press_buttons(pebble, QemuButton.Button.Up, duration)
|
||||
def press_select(pebble, duration=0.1):
|
||||
press_buttons(pebble, QemuButton.Button.Select, duration)
|
||||
def press_down(pebble, duration=0.1):
|
||||
press_buttons(pebble, QemuButton.Button.Down, duration)
|
||||
|
||||
def set_24_hour_mode(pebble, is_24_hour=True):
|
||||
send_data_to_qemu(pebble.transport, QemuTimeFormat(is_24_hour=is_24_hour))
|
||||
|
||||
def screenshot(pebble, name):
|
||||
filename = f'{pebble.watch_platform}/{name}.png'
|
||||
path = './screenshots/' + filename
|
||||
print(f'Taking screenshot `{filename}`')
|
||||
os.makedirs(os.path.dirname(path), exist_ok=True)
|
||||
image = Screenshot(pebble).grab_image()
|
||||
png.from_array(image, 'RGB').save(path)
|
||||
|
||||
# ============================================================
|
||||
# Code above this line is not specific to the watchface and
|
||||
# should probably be eventually split off into its own library
|
||||
# ============================================================
|
||||
|
||||
def set_colors(pebble, background, digits, frame):
|
||||
def wrap_color(color):
|
||||
if isinstance(color, int):
|
||||
color = hex(color)
|
||||
color = color.removeprefix('0x').removeprefix('#')
|
||||
if len(color) == 3:
|
||||
r, g, b = color
|
||||
color = r + r + g + g + b + b
|
||||
return Uint32(int(color, 16))
|
||||
send_app_message(pebble, {
|
||||
msg_keys["BACKGROUND_COLOR"]: wrap_color(background),
|
||||
msg_keys["DIGIT_COLOR"]: wrap_color(digits),
|
||||
msg_keys["FRAME_COLOR"]: wrap_color(frame),
|
||||
})
|
||||
|
||||
def run(pebble):
|
||||
set_24_hour_mode(pebble, True)
|
||||
set_time(pebble, 12, 34)
|
||||
set_colors(pebble, 'FFF', '000', '000')
|
||||
sleep(1.5)
|
||||
screenshot(pebble, '01_white-black-black')
|
||||
|
||||
set_24_hour_mode(pebble, False)
|
||||
set_time(pebble, 16, 59)
|
||||
set_colors(pebble, '000', 'FFF', 'AAA')
|
||||
sleep(1.5)
|
||||
screenshot(pebble, '02_black-white-gray')
|
||||
|
||||
if is_color(pebble):
|
||||
set_24_hour_mode(pebble, True)
|
||||
set_time(pebble, 4, 20)
|
||||
set_colors(pebble, 'FF5', '00F', '00A')
|
||||
sleep(1.5)
|
||||
screenshot(pebble, '03_yellow-blue-blue')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
for_all_platforms(run)
|
||||